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  basic of texture
     


Introduction

Texture is an important structural parameter in all polycrystalline materials. Traditionally it is used to determine to anisotropy of properties of many important engineering materials.


More recently, the influences of texture on properties of thin films and coatings have been of interest, especially in the electronics industry. A typical example of this is the electromigration failure of interconnects in computer chips.


This document is intended for those who are not familiar with texture representations. It offers simple explanations of texture terminologies, including concepts like pole figure, inverse pole figure, and ODF. Some useful online calculation tools are included within this document, which is designed to help the readers understand the method of texture calculation.

 
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Basic of Texture  
Definition of the Crystal Reference Frame  
Miller Indices  
Euler Angle  
Stereographic Projection  
   
   
   
   
   
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